The first of these two is Dynamite, which you can get from combining Bomb and Stone. How about two abilities that straight up hurt you? These last two abilities only appear in Kirby 64. What two abilities could possibly be worse than an ability that does nothing? This is also used as an obstacle in some games. You can't do a thing while Kirby is sleeping, potentially leaving you vulnerable to enemies. Appearing in almost every Kirby game to date, the Sleep ability makes Kirby fall asleep. It does allow you to get Tac, but that's its only real use. I can't believe this ability actually exists. The Copy ability is a copy ability that allows you to copy abilities. Appearing only in Super Star, the Copy ability allows you to do the same thing Kirby can do naturally: copy abilities. This ability is extremely rare, and using it strips away your abilities. The Mini ability from The Amazing Mirror turns you tiny and allows you to go into gaps. Yep, another ability that only appears in one game. Also, there are only two or three dark rooms in the entire game, and they aren't really that big of a problem to begin with. However, like Crash, it's a one use ability, and using it doesn't hurt any enemies. The Light ability allows you to light up dark rooms. This next ability also only appears in Kirby's Adventure. The problem is that Ball Kirby is hard to control, and he can only damage enemies when travelling fast enough from a bounce. The Ball ability turns Kirby into a ball, allowing him to bounce and roll around, as well as allowing him to defeat enemies. This next ability only appears in Kirby's Adventure, and for good reason. This is basically a worse version of the Mike ability, since the Mike ability does the same thing, except you get three uses out of it. While this may sound good, as mentioned previously, you can only use it once, and once you use it, you're left with nothing. The Crash ability allows you to kill all enemies on screen and can also be used on bosses. This next ability is one that can only be used once. The Hi-Jump ability allows Kirby to jump vertically and damage enemies from below, but it's only useful in a few areas, and since it isn't any faster than Kirby floating, there's little reason to have this ability. This next ability also came back after a long hiatus.
The problem is that this ability has a tiny range, making it hard to even hit an enemy, since you have to be within a certain distance of your target. What this ability does is allow you to sweep the ground, creating dust clouds that can kill nearby enemies. This ability is first seen in Dreamland 3 and returns in Super Star Allies. While I would do the ten best Kirby abilities, I'm instead going to start with the ten worst Kirby abilities. Kirby has had tens, if not hundreds of abilities to use throughout the years, but not all of them are good.